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10 Base T Ethernet
*What
are the different physical Ethernet network types?
Some of the physical Ethernet types as defined are:
10BASE5 - 10BASE5 is the original design of the traditional
Ethernet backbone, designed to be left in place
permanently or for extended periods.
10BASE2 - 10BASE2 is the original design for a departmental or
workgroup sized Ethernet environment. It is designed to be
simple, inexpensive, and flexible as people and stations
move.
10BROAD36 - 10BROAD36 is a seldom used Ethernet specification which
uses a physical medium similar to cable television, with
CATV-type cables, taps, connectors, and amplifiers.
1BASE5 - 1BASE5 is a specification of Ethernet that runs at 1 Mb/s
over twisted pair wiring. This physical topology uses
centralized hubs to connect the network devices.
10BASE-T - 10BASET provides Ethernet services over twisted pair
copper wire.
FOIRL - Fiber Optic Inter-Repeater Link - This specification of the
802.3 standard defines a standard means of connecting
Ethernet repeaters via optical fiber.
10BASE-F - 10BASE-F is a set of optical fiber medium specifications
which define connectivity between devices.
100BASE-T - 100BASE-T is a series of specifications that provides
100 megabit speeds over copper or fiber. These
topologies are often referred to as Fast Ethernet.
Gigabit Ethernet - Gigabit Ethernet provides speeds of 1000 Mb/s
over copper and fiber. *
What does baseband and broadband mean?
A baseband network has a single channel that is used for
communication between stations. Ethernet specifications which use
BASE in the name refer to baseband networks.
A broadband network is much like cable television, where different
services communicate across different frequencies on the same cable.
Broadband communications would allow a Ethernet network to share the
same physical cable as voice or video services. 10BROAD36 is an
example of broadband networking. * What is the difference
between a bus topology and a star topology?
A bus topology is a networking architecture that is linear, usually
by using one or more pieces of cable to form a single line, or bus.
The signals sent by one station extend the length of this cable to
be heard by other stations.
A star topology is an architecture that includes a central device or
hub to connect all stations together. Signals sent by a station must
pass through (and are usually regenerated) by these central hubs.
Since the hub sits in the center and all other stations are linked
through the hub, the architecture resembles a star. *What physical Ethernet
topologies are no longer popular?
There are a number of physical networking components specified in
the IEEE 802.3 specification, but many of those early physical
networking components are not used in most modern Ethernet networks.
However, there may be instances where an existing legacy network
still exists which uses these older components. Since these older
pieces of equipment are still part of the 802.3 specification, there
are no technical reasons why an Ethernet network would not operate
properly with these components. The two most popular older Ethernet
technologies are 10BASE5 and 10BASE2.
10BASE5
-------
10BASE5 is the original Ethernet backbone, and is occasionally
referred to as thicknet or thick Ethernet because of the thick 50
ohm coax that was used as the physical medium. 10BASE5 is a bus
topology that uses transceiver cables to attach stations to the
central 10BASE5 cable.
Maximum segment length: 500 meters
Maximum number of segments connected with repeaters: 5 (2500 meters)
Maximum attachments per segment: 100
Minimum separation between attachments: 2.5 meters
10BASE2
-------
10BASE2 is designed as a smaller and less expensive alternative to
10BASE5, and is sometimes referred to as Thinnet or Thin Ethernet
because of the much smaller cables. 10BASE2 is also a bus topology,
but each of the workstations use a 'T' BNC connector to connect
workstations to the central bus.
Maximum segment length: 200 meters
Maximum number of segments connected with repeaters: 5 (1000 meters)
Maximum attachments per segment: 30
Minimum separation between attachments: .5 meters
* What are the most common
physical Ethernet networks used today?
Most modern Ethernet networks use twisted pair copper cabling or
fiber to attach devices to the network. The 10BASE-T, 100BASE-T, and
Gigabit Ethernet topologies are well suited for the modern cabling and fiber infrastructures. *
What pin assignments are used in twisted-pair Ethernet cabling?
Twisted-pair Ethernet (10BASE-T, 100BASE-T, or 1000BASE-T) uses an
RJ-45 connector, which is an eight-pin modular connector.
Contact 1 Transmit
+
Contact 2 Transmit
-
Contact 3 Receive
+
Contact 4 Not Used
Contact 5 Not Used
Contact 6 Receive
-
Contact 7 Not Used
Contact 8 Not Used
When looking at an RJ-45 wall jack (female), contact 1 is on the
left and contact 8 is to the right. When looking at the RJ-45
connector on the end of a cable (male) with the tab on the bottom
and the contacts on the top, contact 8 is on the left and contact 1
is to the right. *
Can two Ethernet stations be directly attached with 10BASE-T?
Two Ethernet stations can be directly attached to each other, but
the cabling will be wired differently than a normal 10BASE-T
Ethernet network connection. The 802.3 specification refers to this
direct connection between two stations as a crossover function.
The crossover function is accomplished by simply wiring the receive
pins to the transmit pins:
Contact 1 - Contact 3
Contact 2 - Contact 6
Contact 3 - Contact 1
Contact 6 - Contact 2 *What is propagation delay?
The propagation speed of a medium refers to the speed that the data
travels through that medium. Propagation delays differ between
mediums, which affect the maximum possible length of the Ethernet
topology running on that medium.
In the following table, c refers to the speed of light in a vacuum,
or 300,000 kilometers per second.
Medium
Propagation Speed
------
-----------------
Thick Coax .77c
(231,000 km/sec)
Thin Coax .65c
(195,000 km/sec)
Twisted Pair .59c
(177,000 km/sec)
Fiber
.66c (198,000 km/sec)
AUI Cable .65c
(195,000 km/sec)
From these values, the size of a bit on 10BaseT can be calculated.
10BaseT is twisted pair, which has a propagation delay of 177,000
km/sec. 177,000 km/sec divided by 10 million bits per second is
17.7 meters, or the size of a single bit on a 10BaseT network.
The maximum propagation delay through the network can be calculated
by dividing the maximum length by the speed. For 10Base2 thin coax
network, this is 185 meters divided by 195,000 km/sec, or 950
nanoseconds. If the actual propagation delay from one end of the
network to the other is greater than 950 nanoseconds, late
collisions may occur. See section [5.4] for more information on
late collisions. *
What is an interframe gap?
The inteframe gap is the amount of time that is specified between
frames transmitted from a workstation. The designers of the
Ethernet specification arbitrarily chose 96 bit times to occur
between frames from a transmitting station.
This delay is designed to provide the workstations on the Ethernet
network with some 'breathing time' between frames to perform normal
Ethernet housekeeping functions on the network interface card. Ethernet
Data Link Layer * What are the different
Ethernet frame formats?
Ethernet Version 2 and IEEE 802.3 Frame Formats
-----------------------------------------------
The Ethernet Version 2 frame format was designed before the IEEE
specifications, but is almost identical to the 802.3 frame type.
With the Ethernet Version 2 frame type, a two-byte Type field
follows the source station's six-byte MAC address. In the 802.3
frame type, this two-byte field after the source address is a length
field specifying the number of bytes in the LLC and data fields. If
these two bytes are greater than 05DC hex (1500 decimal), the frame
is a Version 2 frame. Since all type fields are greater than 1500
decimal (the maximum Ethernet frame size), both frame types can
easily coexist on the same network. Some network protocol analyzers
call a Version 2 frame an Ethertype frame
because of this two-byte
Type field.
This is an Ethernet Version 2 frame:
+--------------+
|
| The preamble consists of 62 bits of alternating
| Preamble
| ones and zeros that allows the Ethernet card to
| 7 bytes | synchronize with the beginning of a
frame.
|
|
+--------------+ The Start Frame Delimiter is the sequence
| SFD - 1 byte | 10101011, and indicates the start of a frame.
+--------------+
|
| The destination address is a six byte Media Access
| Destination | Control (MAC) address, usually burned into the
| 6 bytes | ROM of the Ethernet card.
+--------------+
|
| The source address is a six byte MAC address, and
| Source
| can signify a physical station or a broadcast.
| 6 bytes
|
+--------------+
| Type
| The Type field (see explanation above).
| 2 bytes
|
+--------------+
|
| Any higher layer information is placed in the
| Data
| data field, which
could contain protocol
|
| information or user data.
~
~
~
~
| 46 to 1500
|
| bytes |
|
|
+--------------+
| FCS |
The Frame Check Sequence is a cyclic redundancy
| 4 bytes
| check used by the
sending and receiving stations
+--------------+ to
verify a successful transmission. The FCS is
based on the contents of the destination address,
source address, type, and data.
The 802.2 Logical Link Control (LLC) Information
------------------------------------------------
The IEEE 802.3 Ethernet specification was intended to be used with
the 802.2 Logical Link Control (LLC) specification. The LLC
information envelops the data of the frame, and the 802.3 headers
envelop this 802.2 LLC protocol data unit (PDU).
This is the frame structure for an 802.3 Ethernet frame that
contains the 802.2 LLC information:
+----------------+
|
|
| Preamble |
| 7 bytes |
|
|
+----------------+
| SFD - 1 byte |
+----------------+
|
|
| Destination
|
| 6 bytes |
+----------------+
|
| Source |
| 6 bytes |
+----------------+
| Frame Length |
| 2 bytes |
+----------------+
| DSAP - 1 byte | The Destination and Source Service Access Point
+----------------+ fields
determine the protocol used for the upper
| SSAP - 1 byte | protocol type of the frame.
+----------------+
|Control - 1 byte|
The Control field is used for administration by
+----------------+ certain
protocols.
| Data |
|
|
~
~
~
~
| 46 to 1500 |
| bytes |
|
|
+----------------+
| FCS |
| 4 bytes |
+----------------+
The 802.2 Sub-Network Access
Protocol (SNAP)
--------------------------------------------
After the 802.2 frame type was defined, many people felt that a
single byte for DSAP and SSAP would not be sufficient to handle the
growth of protocols into the future. A single byte DSAP or SSAP can
only specify 256 separate protocols, and many of those were
predefined from the beginning of the 802.2 specification.
To provide future growth, the Sub-Network Access Protocol (SNAP) was
created as an extension to the 802.2 specification. To differentiate
this protocol from the original 802.2 specification, 802.2 SNAP uses
the DSAP and SSAP of 0xAA.
This is an 802.2 SNAP frame
encapsulated in an 802.3 frame:
+----------------+
|
|
| Preamble |
| 7 bytes |
|
|
+----------------+
| SFD - 1 byte |
+----------------+
|
|
| Destination |
| 6 bytes |
+----------------+
|
|
| Source |
| 6 bytes |
+----------------+
| Frame Length |
| 2 bytes |
+----------------+
| DSAP - 1 byte |
+----------------+
| SSAP - 1 byte |
+----------------+
|Control - 1 byte|
+----------------+ The Organizationally Unique ID (OUI) is assigned
| OUI - 3 bytes | to
unique vendors to help differentiate protocols
|
|
from different manufacturers.
+----------------+
| Type - 2 bytes | The two-byte protocol type defines a specific
+----------------+ protocol in the SNAP. This also maintains a
|
| compatibility with Ethernet v2.
| Data |
|
|
~
~
~
~
| 46 to 1500 |
| bytes |
|
|
+----------------+
|
FCS
|
| 4 bytes |
+----------------+
Novell 802.3 'Raw' Frame Format
-------------------------------
Before the final 802.2 LLC specifications were finalized, Novell
implemented IPX/SPX over Ethernet. For this reason, Novell
originally utilized 802.3 Ethernet without using 802.2 LLC. Because
of this lack of LLC header, this frame type was nicknamed 802.3
'raw'. Since Novell created this proprietary frame type for their
own use, no other manufacturer uses this frame type.
To implement their 'raw' frame type, Novell used the first two bytes
of the 802.3 data field as 0xFFFF. Since the DSAP and SSAP values of
0xFF do not exist, it becomes easy to differentiate between the
802.3 and 802.3 'raw' frame types. * What is transparent
bridging?
Transparent bridging is a method to connect two similar network
segments to each other at the datalink layer. It is done in a way
that is transparent to end stations,
hence end-stations do not
participate in the bridging algorithm.
Transparent bridges are sometimes called learning bridges.
When they are turned on and receive data packets from a network
segment they:
1) learn the relation between MAC address and segment/port, and
2) forward the packet to all (!) other segments/ports.
The first step in this process is essential to the
"learning" aspect
of the bridge. After some time the bridge has learned that a
particular MAC address, say MACa, is on a particular segment/port,
say PORT1. When it receives a packet destined for the MAC address
MACa (from any port not being PORT1) it will no longer forward the
packet to all ports (step 2). It knows that MACa is associated with
PORT1 and will only forward the packet to PORT1. * What is the spanning tree
protocol?
Spanning tree is a protocol defined in IEEE 802.1q to prevent
bridges from creating network loops. Using the spanning tree
protocol, bridges communicate to each other and disable certain
ports/segments to prevent looping of packets.
Many implementations of the spanning tree protocol are configured so
an alternate path is available to network traffic, should the
original path become disabled. * What is Ethernet switching?
From a functional point of view, switching is exactly the same as
bridging. However switches use specially designed hardware called
Application Specific Integrated Circuits (ASICs) to perform the
bridging and packet-forwarding functionality (as supposed to
implementations using a central CPU and special software).
Consequently, switches are much faster than bridges.
Ethernet switches also offer additional capabilities such as virtual
LANs (VLANs) and full duplex connectivity. * Ethernet Errors and
Troubleshooting *What
is a collision, and how many collisions are bad?
Ethernet networking uses collisions as one of the contention access
methods. When the network carrier is not active, any station can
send information. If two stations attempt to send information at the
same time, the signals overlap with each other, creating a
collision.
Collisions are not errors! Many people misinterpret a flashing
collision light or a collision counter as a network problem!
Although the term 'collision' may bring to mind a terrible crash, be
assured that a collision is a normal part of Ethernet networking.
The total number of collisions that occur on a network may be
related to traffic patterns or utilization. Because of this
variability of collisions, it is not applicable to define a 'good'
or 'bad' level of collisions. In most cases, detailed analysis of
collisions alone yields very little qualitative network health
information. *What
is the Signal Quality Error (SQE) Test?
The SQE Test is used to test for the collision present circuit
between a transceiver and a network interface card (NIC). After data
is successfully transmitted, the Ethernet transceiver asserts the
SQE signal on the collision presence circuit of the NIC. The NIC
sees this test signal as a verification that the transceiver will
inform the NIC when a collision occurs.
In most modern Ethernet networks, the SQE test is not used or
applicable. Most NICs now have an integrated transceiver and
therefore have a hard-wired AUI, so a test for the collision
presence circuit is unnecessary. *What
is jam?
When a collision is recognized by a transmitting station, a bit
sequence called jam is transmitted. This jam is 32 bits long, which
is long enough to traverse the entire collision domain so that all
transmitting stations can detect the collision.
Interestingly enough, the actual format of jam is unspecified in
the 802.3 specifications. Most manufacturers have used alternating
1s and 0s as jam, which is displayed as 0x5 (0101) or 0xA (1010)
depending on when the jam is captured in the data stream.
In many Fast Ethernet implementations, the jam has been seen as
other arbitrary values, such as 1101000 (0xD0) or 10000110 (0x43).
The reasoning for this particular jam pattern isn't very obvious. If
anyone has more information on this jam sequence, please email
*What
is a late collision, and why is it bad?
A collision is considered late if the jam occurs after 512
bit-times, or 64 bytes. Collisions that occur after the first 64
bytes of a frame may be indicative of a network design problem (the
network is so large the jam cannot traverse the entire length in 32
bit-times), or a hardware or Ethernet firmware issue.
When collisions do not propagate the network quickly enough, a
collision could occur between two stations without the stations
aware that the packets collided. In this situation, the frames are
simply lost, and the upper-layer protocols must begin a
retransmission process to retransmit the information. These
retransmissions can cause large delays, especially at the
application layer. *What is a runt?
In Ethernet networks, any frame shorter than the minimum 64 bytes
but with a valid CRC is considered a runt. Other frame-length errors
in Ethernet are long frames, which are longer than 1518 bytes yet
have a valid CRC. * What is jabber?
Jabber is described most often as a frame greater than the maximum
of 1518 bytes with a bad CRC. A jabbering NIC is often indicative of
a hardware problem with a NIC or transceiver. * What is a CRC/Alignment
error?
When a station sends a frame, it appends a Cyclical Redundancy
Check to the end of the frame. This CRC has been generated from an
algorithm and is based on the data in the frame. If the frame is
altered between the source and destination, the receiving station
will recognize that the CRC does not match the actual contents of
the packet.
All frames should end on an 8-bit boundary, but problems on the
network could cause the number of bits to deviate from the multiple
of 8.
Both CRC errors and alignment errors are grouped together as the
single CRC/Alignment error counter.
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